Friday, 14 November 2014

Massive Chalice EP6 - More Than Enough Babies

With the work we did the last couple of episodes, I've now got more than enough heroes to fill all of my strategic roles. This is great, it gives me a bit of breathing room and time to push out my buildings and research to ensure that I continue to have a decent technological and training advantage over the Cadence.

The real question will be how long this will last, there are still a number of enemies types left to encounter. There are some entirely new ones, but also advanced versions of many of the initial types. I really won't be able to afford to send out undermanned squads in the future.

On an entirely meta level, I really appreciate the way the game keeps throwing me into fights around the half hour mark. It is kind of nice to have that natural cliffhanger built in to this series.

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