Those Vaughns, heck not just them but everyone who has occupied that keep has been mysteriously infertile. Not sure what is causing it but kids are exceedingly rare in that keep, even when the game tells me that the regent and their partner are both bountiful and their chances for children are super high.
I guess this is what adoption is for though, to try to get past this point and to hopefully push through into a more reproductive regent and family later on. I really want to keep those caberjacks around, and given that they are on the outer ring of regions, they are relatively easily lost to cadence attacks. Fortunately the game even handed me a second child for them to raise through the first fight in this episode.
We finally get to see the Ramcap caber in action, it is so freaking awesome. I love being able to hit enemies into one another and now I can, repeatedly and easily. Takes the main hook of the caberjack and amps it up to 11. Really looking forward to getting to use it in future fights.
Also these are difficult weeks for me due to my intent to have the videos mostly match up with the current state of the game when they are released. It means I can't play too far ahead of the posts (currently sticking with up to a week). So the cliffhanger at the end of this episode affects me too, I won't get to play the next fight until probably the day this post goes up, i.e. a week since I actually hit this point in the game. I was so very tempted to go for just one more fight this time.