Quake II is a game with which I have an interesting relationship. I can remember starting it and finishing it multiple times since it was released. But I'm not sure that I ever actually reached the end of the game without cheating. I certainly know all of the secrets in the first couple of levels and how to kill the final boss, but I really didn't remember going through all of the steps the game takes to get there.
Quake II was part of my very first Steam purchase, the id Super pack, back in August 2007. I had intended at that time to finish all of the games in that pack before buying any more. Given the date of this post, that obviously didn't work out.
The story isn't very complicated, you are part of a failed attack against Stroggos. Your pod malfunctioned which is the only thing that saved you from what pretty much wiped out or captured every other soldier in the attack. Your missions involve taking out key Strogg infrastructure and working your way deeper into their military-industrial complex so that you can take out their emperor and finish the war. A lot of the context and history justifying this is not stated in game but can be found in the manual, which I of course do not have.
|This is a shot from the patched version of Quake II|
The main reason it feels old is the mechanics, the player runs and guns at high speed, there are tons of enemies, you can carry as many guns as you can find and a large amount of ammo for each and there is no such thing as reloading or alternate fire. I really enjoy this style of game, which is now found in only a subset of FPSs, games like Serious Sam or Hard Reset. Modern FPSes tend to limit your carrying capacity, your speed and do terrible things like having enemies take cover and use basic tactics.
It was good to finally strike Quake II off the list.
Games list at time of post: 390 unfinished titles
Changes since previous post: Finished 1 title