There are a few more puzzles to solve, ones that were skipped during the journey through the game, I could certainly go back and do them, but I am pretty content to leave things here unless people would really like to see it.
As for my thoughts on the game, I have kind of been sharing them throughout this series but I guess the summary would be this:
Hack 'n' Slash is a fun hacking based puzzle game. It has a good sense of humour and rolls out new mechanics and abilities at a nice pace; unfortunately the puzzle difficulty can be pretty spiky and I am not sure it really provides enough support for someone unfamiliar with programming to have a great time.
As the game progresses the level of abstraction increases and so there is a growing disconnect between your actions and the puzzles themselves. The end result is a puzzle solving process that is both more complicated and confusing, which means you really need to enjoy the process of experimenting in those machine states to continue to have fun.
If you enjoy programming and puzzle games I definitely recommend it otherwise I suspect there are better uses for your money.
Anyway, something new on Friday and I think I have an idea for a daily thing for a while too.
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